Side-by-side comparison of AI visibility scores, market position, and capabilities
Lano raised 5M+ to aggregate global payroll across 150+ countries for firms with local entities, consolidating multi-provider payroll data and contractor management in one hub (Berlin).
Lano was founded in 2018 in Berlin, Germany and raised over $35M to build a global payroll aggregation layer that solves a distinct challenge from full EOR platforms: helping companies that already have local legal entities in multiple countries consolidate payroll data, payments, and reporting across their existing network of local payroll providers. Rather than replacing those providers, Lano connects to them via integrations and API, presenting a single view of global payroll in one interface.\n\nThe platform also provides contractor management capabilities, allowing companies to onboard, manage, and pay independent contractors across 150+ countries with compliant contracts and consolidated payment runs. Lano's payment infrastructure handles multi-currency disbursements, FX conversion, and local payment methods, removing the friction of managing international contractor payments through traditional bank wire processes.\n\nLano targets mid-market and enterprise companies with established international operations and existing payroll vendor relationships, positioning itself as the coordination layer on top of their current setup rather than a replacement. This differentiated positioning puts Lano in a distinct competitive space from pure-play EOR vendors, competing instead with global payroll aggregators like CloudPay and Immedis while also serving the contractor management use case that overlaps with platforms like Deel and Remote.
100ms is a live audio/video infrastructure platform with SDKs for React, iOS, Android, and Flutter, providing programmable rooms, recording, and live streaming for web and mobile apps.
100ms is a live audio and video infrastructure platform that provides developers with SDKs and APIs for embedding real-time communication features — video rooms, audio spaces, live streams, and recording — into web and mobile applications. The platform is designed around a room-based model where developers programmatically create, configure, and manage video rooms through a REST API, with client SDKs for React, iOS, Android, Flutter, and React Native handling the media layer. This abstraction allows teams to build fully custom video experiences with their own UI without dealing with WebRTC internals, TURN server management, or media server infrastructure.
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